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I thought the best idea was "the light of others guiding you". The idea leaves a lot of good room for creative story telling! I also liked the demon idea, because it feels like a great concept for a video game. But I feel like it would be hard to add emotional implements to it. Do you believe making the story a commentary on religion or religious values would help to give it a more understandable premise?
Audrey
eca30705-e0fc-41f5-be9a-f77e30f2cf68
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